Fixed a crashed caused when a mod tries to check if a creature is hostile or not from the client when the creature isn't fully initialized and spawned in the world.
Fixed the Custom potion Effects ID disabling and if a bad effect is applied, it will be removed from the entity, also any bad potion effects saved to a world (entity NBT) will be removed when loading, this should stop all problems all together and will fix worlds broken by this bug.
Added a Custom Potion Effects Setup debug option, this will print out extra info about custom effects.
Added Potion Effects ID override and a way to completely disable them if needed.
Fixed Dungeon Spawner Weights and added Global Dungeon Spawner Weight Scale.
Fixed Cinders spawning in solid blocks.
Fixed potion effect ID conflicts with mods such as Ars Magica 2.
Fixed some graphical glitches.
Initial Update A:
New Plains Mob Added: The Zoataur! This can be summoned as a mini