Lycanites Mobs

Moved To GitLab

2018-06-06

Lycanites Mobs has now moved to GitLab, the GitHub repo is still up but will no longer be updated, issues and pull requests will no longer be accepted from there. Existing issues have been migrated over to GitLab.

Lycanites Mobs GitLab

Lycanites Mobs 1.20.3.0 Review

2018-06-07

KDMinecraft has made a video that takes a look at recent updates including the new Shade and Wraamon!

Update: Astaroth Eternal - Version 1.20.3.1 for Minecraft 1.12.2

2018-06-20


Download:
Curse MediaFire
Config Reset Version:

1.17.3.2 (Configs made before this version will be reset by this update.)


New Features:

New Astaroth Model Added


Balancing:

Significantly reduced the end spawn rate of flying mobs.

Increased the sight of Asmodeus and Rahovart.

Increased the size of Asmodeus' primary attack projectiles.

Reduced the leg movement speed of the Shade running animation.

Astaroth now attack from their new mech arms over head which may make them a bit more difficult as they can easily attack down hills now.


Minor Fixes:

Increased the volume say and tame sounds for the Wraamon.

Wraamon are no longer classified as undead.

Fixed a bug where global spawn settings such as the Master Dimension List weren't affected mobs spawned via the vanilla spawner.


Changelog:

Update: Chaos Rats - Version 1.20.3.0 for Minecraft 1.12.2

2018-05-27


Download:
Curse MediaFire
Config Reset Version:

1.17.3.2 (Configs made before this version will be reset by this update.)


New Features:

New Mob Added: Wraamon - Chaos rats that leap and bite causing instability.

New Shade Model

Argus now have a ranged Chaos Orb attack.


Major Fixes:

Fixed a bug where leaping mobs would fall through the ground when leaping with 0 xz distance to their target.


Balancing:

Demonic Soulcubes now cost diamonds instead of diamond blocks.

Instability no longer affects bosses.


Minor Fixes:

Fixed the size scale and hitbox of rare subspecies.

Fixed a bug where the rare subspecies level 3 bosses in dungeons weren't scaled in size correctly.

Fixed vertical offset of the Aetherwave attack (fired by Sylphs).

Fixed a vanilla crash triggered by the structure spawners when searching for the nearest structure on a world with no structure generation set.

Fixed a crash caused by entities from other mods that don't have an entity ID resource location.

Fixed a bug where the projectiles fired by Cacodemon and Beholder mounts exploded instantly.

Added missing swiftswimming buff icon.


Changelog:

Update: Temple Guardians - Version 1.20.2.3 for Minecraft 1.12.2

2018-05-18


Download:
Curse MediaFire
Config Reset Version:

1.17.3.2 (Configs made before this version will be reset by this update.)


Major Fixes:

Fixed a crash when starting up with Thaumcraft (I borked the integration load order, still new to it).

Fixed a normals issue with older mob models, for some reason the obj rendering cleanup doesn't handle the older obj files well causing their normals to be incorrect which makes several models look dark and unshaded.


Config Changes:

Added two new config options to set the minimum and maximum random size scales of creatures that have spawned for the first time. By default it is 0.85 to 1.15 (give or take 15%).


Changelog:

Update: Temple Guardians - Version 1.20.2.2 for Minecraft 1.12.2

2018-05-16


Download:
Curse MediaFire
Config Reset Version:

1.17.3.2 (Configs made before this version will be reset by this update.)


Major Fixes:

Fixed a bug with the "mobEvent" Spawn Trigger where "eventTime" was ignored.


Config Changes:

Added "eventName" to the "mobEvent" Spawn Trigger, "eventName" can still be used as a base Spawner property also.


Changes:

Updated Chinese Translation.


Changelog:

Mob of The Day!

Argus

Argus